“Quantifed Self” Art

Laurie Frick, "Quantify Me"

As a follower of the “Quantified Self” work catalyzed by Kevin Kelly et al, I was eager to see Laurie Frick’s exhibit “Quantify Me” at “women and Their Work” – Marsha and I hung out there last night exploring the aesthetic representation of Frick’s mind.

Using her background in engineering and technology she explores self-tracking and compulsive organization. She creates life’s most basic patterns as color coded charts. Steps walked, calories expended, weight, sleep, time-online, gps location, daily mood as color, micro-journal of food ingested are all part of her daily tracking. She collects personal data using gadgets that point toward a time where complete self-surveillance will be the norm.

Though I’m interested in the subject, I’m not into self-surveillance because it takes too much metatime. I’m a cyborg at heart, but not particularly organized about my cyborganic data. Building a project like this around it is a way to make it more attractive to track and evaluate processes of body and mind.

Where ideas come from

Wired News hosts a conversation between Kevin Kelly and Steven Johnson, who’ve written similar books… Steven – Where Good Ideas Come From: The Natural History of Innovation; and Kevin – What Technology Wants.

Steven “finds that great creative milieus, whether MIT or Los Alamos, New York City or the World Wide Web, are like coral reefs—teeming, diverse colonies of creators who interact with and influence one another.”

Kevin “believes “technology can be seen as a sort of autonomous life-form, with intrinsic goals toward which it gropes over the course of its long development. Those goals, he says, are much like the tendencies of biological life, which over time diversifies, specializes, and (eventually) becomes more sentient…”

I’m glad Kevin and Steven are making the “hive mind” point, a rationale for softening rigid proprietary systems and encouraging collaboration and interaction… sez Steven: “innovation doesn’t come just from giving people incentives; it comes from creating environments where their ideas can connect.” Great ideas emerge from scenes, the solitary inventors are just catalysts for the execution (no mean feat, though).

Weed it and reap!